Weekly Dev Recap
- A dev tracker is on our list of requested web features, but there are some other high priority items that need addressed first.
Jedi Rob:
- It’s really important to us that lightsaber combat has the look and feel that it does in the movies. If you think back to KotOR, the lightsaber combat there was really well choreographed, and I would assert that the system in The Old Republic is even more beautiful to look at. I have actually caught myself sometimes just watching the combat in our game like I would a movie. I would also add that other types of combat (not just lightsabers) are being given equal attention in this respect, and I think you’ll be impressed. We’re all really looking forward to giving you guys a chance to see this yourself, and we are planning to release some gameplay footage as soon as possible.
- BioWare is strongly committed to its community and we look at all the issues brought up consistently in the forums, including the size of the lightsabers. At this point, the screenshots are a really limited representation of both the characters and the weapons in the game, so if you keep checking back you’ll get a better idea of what the game looks like.
Again, we are reading these forums, and your concerns will be discussed, but I should point out that the blog this thread refers to twisted Jeff Dobson’s words a bit. Jeff did say lightsabers would be customizable and that higher level weapons should look cooler than lower level weapons, but nowhere did he suggest that the paradigm for how to make lightsabers look cooler was as simple as making them larger.
The spirit of the Star Wars movies is important to us, and we’re not going to just ignore that. Arguably, one of the coolest lightsabers in the movies was Count Dooku’s with the curved hilt. I’m not sure if it was smaller than average, but it certainly wasn’t larger. We want higher level lightsabers to look better aesthetically. We’ll make an effort to show you what we’re talking about as soon as we can. - Just to clarify, the only planets we’ve confirmed at this point are Tython and Korriban. I’m not sure where the “confirmed list” mentioned above comes from, but it’s not an official source. All that said, I can promise you that we will have a great variety of environments to explore, and many of the places you’ll visit will be epic iconic locations you’ll recognize.
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You’re currently reading “Weekly Dev Recap,” an entry on SithSpit version 2.Fail
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- November 3, 2008 / 12:29 am
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